The Rules, the Tactics, the Games Related to the Greased Wrestling

The greased wrestling game and its tactics are different from the other wrestling styles according to the application style.

The main differences between Kirkpinar wrestling and the wrestling on mat are the time of wrestling, the rules of games and the concept of winning or losing.

Kirkpinar wrestling is longer than the wrestling on mat. There are also differences between those two wrestling in terms of the games. The fact that the greased wrestling is being performed with the wrestler’s tights and getting greased is the first difference. Kirkpinar wrestling has its own tactics and games.


The result of the wrestling on mat is based on scores and the wrestling fall. Until now Kirkpinar wrestling has been performed without time limit. But due to long lasting wrestling, it has been turned into score system after determined time.

In Kirkpinar, the wrestler who has done the forbidden trick in the middle of wrestling and behaves disorderly to Kirkpinar can get penalties. These penalties vary from being disqualified to be banned from Kirkpinar during the lifespan.



The Side of Greased Wrestling Requiring Becoming Strong and Clever: Wrestling Tactics

The success of a wrestler is based upon many tactical factors from how he should start wrestling to which attack and defence tricks he will perform. The secret of immediate decision and fulfilling it is based upon experience.

To start wrestling
After the foreplay and greeting ceremony finishes, the wrestlers start wrestling. For starters, they wrestle according to the importance and strength of the opponent. The wrestler generally starts wrestling in the most secure way by “tying his opponent”.

To tie wrestling afoot
It starts with a proper position. If wrestling will be done with a wrestler whose left side is strong (left-handed wrestling), the right wrist of the opponent is grabbed from outer side with the left hand. The right elbow is bent on the chest of the opponent; the palm is put on the neck and head of the opponent. The head of the opponent is held leaning against the right biceps and end of the shoulder. With this position, the wrestler overtops his opponent.

Hand neck scythe
After controlling the opponent as it is said above, while the right wrist of the opponent is pulled inner side with the left hand, the opponent is pushed towards left with the right hand by unbalancing him.

In this situation, the opponent is turned as if drawing a quadrant and unbalanced. After the hand neck on the opponent, the right foot of the opponent is hit with scythe from outside to inside by the left foot and the opponent falls. Either he falls openly or on his face closely. During this fall, the chance of immediate foot pulley comes. On this pulley, the orient is not looked for; there is no time for it. If the pulley is not done, single embracing is the most guaranteed way in order to control the opponent.

If the above grabbing is done from between the hip and knee-caps, it is called fathoming and it is divided into two as single and double. It can be used with cross.

It is to grab the trotter of the opponent with fingers as in pulley. It can be done as single or double trotter. Inner and outer trotter is like inner and outer pole or pulley. When facing with the opponent or during inner trotter, if the right trotter of the opponent is grabbed with right hand or the left trotter of the opponent is grabbed with left hand, it is called reverse trotter; it is performed with trotter pole pulley and other tricks.

Discarding heel
The wrestler in the tricks such as pulley afoot, orient pulley, reverse dipper afoot, pull inside the wrestler by grabbing him from his heel or ankle.

Chest crossing afoot
Standing close to the opponent, the wrestler pushes inside him first with right and then left in order to unbalance the opponent, but this should not last long. With the other hand, the opponent is fathomed from his knee (or with both arms, double fathoming is done). This movement should be done in short time because of these useful sides:

The opponent cannot gather strength, the wrestler does not get tired, the opponent is not carried, but if it lasts long it has some harms: Because of it is greased wrestling, the opponent gets chance and he can do side head (while going back, he puts his right or left arm on the crossed arm). He unbalances with an immediate inner twist and with one foot he puts inner hook. And he defeats by felling the opponent to the side. (This movement was best done by the mullah Mehmet and Ali Ahmet from Lüleburgaz).

To get the opponent below in chest cross or to fell him by hooking
While crossing the opponent, the cross is left with the left hand; the wrestler pulls his pulley by holding the inner pulley and forcing his chest with the elbow. With outer hook by left foot, he is felled. The hand on the pulley becomes available for outer arm and outer pole is hit. While the opponent cannot gather strength, he is pushed back with the pole and he is defeated by throat with left foot. If the foot is not in front of the opponent, the defeat is not valid.

The trick behind the opponent with the hand neck
The opponent can be defeated by grabbing him from his below-belly and by carrying him 3 steps. The wrestler in headlock does not stand to the back, but to the forward chest by chest. While the arms of the opponent are tied in headlock, choke danger is disappeared. The side body of the opponent is lifted, he is carried 3 steps and felled on his back by outer hook and forcing over him. If the opponent is not defeated, he falls among dangerous tricks and he cannot escape from being defeated.

There is Winning and Losing as well…

There are certain rules about winning and losing in Kirkpinar. When one of these pre determined situations occurs, the wrestling results in winning or losing.

Here are the winning or losing situations in Traditional Greased Wrestling:

a) In sitting position, when the legs are open, dropping the elbows in 90 angle by shoring back with two hands,
b) In sitting position first shoring with a hand and turning its own axis and shoring his second hand form the reverse,
c) Two elbows touching the ground,
d) In standing or laying positions while wrestling, touching his back to ground,
e) When an elbow touches the ground, shoring the other hand on the ground,
f) Dragging his opponent’s hand, leg above his own knee and circling around his axis once,
g) Defeating his opponent by doing the trick “gerdanlama”,
h) His wrestler’s tights being torn or one of its pieces being torn apart, his trotter’s knots being broken off is not counted as losing. In these cases, the field referee stops the wrestling and lets the wrestle change his tights. The time cannot exceed 10 minutes. If the tights are torn as showing the private parts, it is counted as losing.
i) If two wrestlers go to wall, the wrestler who has done the last trick is counted as winner.
j) If two wrestlers go to wall, the wrestler who has done the last trick is counted as winner. When there are warning and objections, the field referee decides with the tower referee.

There is not an election style in greased wrestling. The defeated wrestler cannot wrestle again. The winner goes on the contests.

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